Genesis and SNES Controller aside

Posted on January 27th, 2010 by JMT.
Categories: Articles.

(Note: I was an Atari fanboy first with the 2600, then an Nintendo fanboy second with the NES, and I always wanted a SNES but I got a good deal on a Genesis from someone at school and never got one until 7 years ago, and I even own an N64 now. But I fell in love with Sega actually due to the Sega CD, which I think housed some of the best games ever made).

The Genesis came out in 1988, the SNES in 1990, and the Sega CD in 1991, which added scaling and rotation. I technically don’t think its unreasonable to consider a Genesis+CD unit as in competition with the SNES for basically all but the first year of the SNES life. But I didn’t directly compare any SNES to CD stuff here, but there’s a couple multi-ports listed.

The Genesis 6-button controller (And its successor, the japanese Saturn controller), was and is the best controller ever for arcade style games. It can be flat-out painful to play hardcore shooters and fighters on any other style of controller. So I tend to give an edge to games on Sega systems just due to the superior controllers.

Painful for fighters because having to use shoulder buttons or triggers for quick-moves is terrible.
Painful for shooters because the still D-pads on other system’s controllers strain your thumb too much (specifically Playstation controllers, where the D-Pad is like moving a brick), and using the analog thumb stick instead on a PS2 controller still makes your thumb numb after bout 10 minutes.

Argh I digress onto the control pads again. One thing I am biased about is control pads. It just blargs me off to no end that because Sony won the console wars that we’re stuck with that terrible controller style forever now (or something even worse like the Wii-Mote).

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